KLAUS follows an office worker who wakes up in a basement with no idea of who or where he is. With his only clue being the word "KLAUS" tattooed on his arm. He is forced to escape the mechanical & constructivist world in which he finds himself a prisoner. Another playable character: K1, a friendly brute damaged by prolonged imprisonment, embarking on an existential journey, exploring the idea of the fourth wall and awareness of the player playing the game.
KLAUS' tight & challenging platforming takes inspiration from hyper-precise classics such as SUPER MEAT BOY & MEGAMAN and combines them with a tense and emotionally engaging narrative akin to those of LIMBO and THOMAS WAS ALONE.
With a minimalistic aesthetic and an electronic soundtrack, KLAUS will appeal to gamers both for its style and unique gameplay experience.
- Fun Facts -
"6 worlds, 34 levels, 100+ rooms, 3 boss fights"
"PS4 touchpad mechanic integral to gameplay, used to interact with the environment, solve puzzles and complete challenges."
"Klaus was in development for two years before release. "
"Klaus will come to Steam and Xbox later this year. "
"6 to 8 hours of main story content + endless Arcade mode"